Added GPU drawing nodes to let you draw elements to the interface with OpenGL:
Example by Corza
Timer nodes:
Discover mode in the blend data browser:
<aside> ❗ Note that these drawing nodes will not produce optimized results. This means you can draw simple or even slightly complex things in the UI but should be careful when it comes to complex things. An example could be drawing something on every face of an object. This is fine for lower poly objects but will get slow for high resolution objects.
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